creativity is the fourth dimension.

The very first time I ever touched CAD software was messing on TinkerCAD in elementary school, where I designed a castle for my pet beta fish that the STEM Lab teacher said was too large to print. As heartbroken as my 9-year-old self was, I transitioned to more professional software such as Onshape and Fusion 360 to bring my ideas from thoughts to tangible objects.

Here’s my first attempt at making a fidget spinner.

If you can just crane your neck a little bit…

Here’s what the “bones” look like, in case you’re curious.

Above me right here is a spider I modeled in Blender, an animation software, a mere moment before my computer crashed. While my poor Macbook hasn’t been the same since I eventually uploaded the file onto Onshape, marking my very first Onshape file.

Here’s my second. This also happens to be the first time I had ever made a CAD lesson, teaching a small group of students the basics of Onshape tools and functions.

I often make housing cases for electronics, as well. The left shows a radio case, while the right is a case for a CTR Pigeon. Both were used for a competing robot I had built with my old robotics team!

To the left here is one of my very first, fully independent creative ventures. It may not be obvious at first, but this is the frame for the prototype of real-life Spiderman web-shooters. The idea was to combine a solenoid tunnel, arrow, and sticky yarn to turn myself into Spiderman. It has been on a hiatus, but I am planning to return to this project during summer 2024. I’m currently looking into strings strong enough to possibly pick up my entire body weight. Wouldn’t it be cool to swing across the ceiling?

Necrobotics Research

Visual Arts

Behavioral Research